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Version: 3.8

Hotkeys Managers

Overview​

HotkeysManager handles all the logics for adding, setting and enabling/disabling the hotkeys.

Instantiation​

HotkeysManager is instantiated in the appInit similar to the other managers.

const commandsManager = new CommandsManager(commandsManagerConfig);
const servicesManager = new ServicesManager(commandsManager);
const hotkeysManager = new HotkeysManager(commandsManager, servicesManager);
const extensionManager = new ExtensionManager({
commandsManager,
servicesManager,
hotkeysManager,
appConfig,
});

Hotkeys Manager API​

  • setHotkeys: The most important method in the HotkeysManager which binds the keys with commands.
  • setDefaultHotKeys: set the defaultHotkeys property. Note that, this method does not bind the provided hotkeys; however, when restoreDefaultBindings is called, the provided defaultHotkeys will get bound.
  • destroy: reset the HotkeysManager, and remove the set hotkeys and empty out the defaultHotkeys

Structure of a Hotkey Definition​

A hotkey definition should have the following properties:

  • commandName: name of the registered command
  • commandOptions: extra arguments to the commands
  • keys: an array defining the key to get bound to the command
  • label: label to be shown in the hotkeys preference panel
  • isEditable: whether the key can be edited by the user in the hotkey panel

Default hotkeysBindings​

The default key bindings can be find in hotkeyBindings.js

// platform/core/src/defaults/hotkeyBindings.js

export default [
/**..**/
{
commandName: 'setToolActive',
commandOptions: { toolName: 'Zoom' },
label: 'Zoom',
keys: ['z'],
isEditable: true,
},

{
commandName: 'flipViewportHorizontal',
label: 'Flip Vertically',
keys: ['v'],
isEditable: true,
},
/**..**/
]

Behind the Scene​

When you setHotkeys, the commandName gets registered with the commandsManager and get run after the key is pressed.